The End is Nigh…
Nigh on impossible to get right, that is! OK, all (terrible) puns aside, I thought it might be good to talk a little bit about endings. That is, after all, the ultimate goal of any writing project, is it not? Read more…
Nigh on impossible to get right, that is! OK, all (terrible) puns aside, I thought it might be good to talk a little bit about endings. That is, after all, the ultimate goal of any writing project, is it not? Read more…
You would think, wouldn’t you, that backstory was less important for shorter works. But you’d be wrong! Sometimes what went before is everything, and especially in the case of science fiction or fantasy, you’ve still got a lot o’ world-building to do. Read more…
Following on from Matt’s post last week, I thought I’d throw my own experiences with backstory into the ring, along with a dose of some bad habits. As ever, I’m going to be exploring this anecdotally, as opposed to doing any actual research or anything, merely to highlight my thoughts and opinions as the resident ‘seat of the pants writer’. Read more…
So recently I have been fleshing out the backstory to my current project. Not only that by I have been thinking of ways of cleverly weaving the details into the story proper. I prefer backstory that feeds directly into the main plot, rather than it exist in isolation. But I was having a bit o’ bother.
Suddenly, and while I was thinking of something else entirely (isn’t it always the way), the Tetriminos of writerly inspiration aligned, and four lines of writing impediment disappeared, and I had my answer! Tetris!
I was also reminded that I haven’t written much about backstory on this ‘ere blog o’ mine. Read more…
Every now and then, I fall off the wagon – I’m out of my routine, I’m out of my word processor. I’m not writing. If I can claw my way back into the routine of my own volition, all the better for me. But if it goes on for too long, guilt will bring me back. Read more…